I am a Postdoctoral Scholar at the Hasso Plattner Institute working with Patrick Baudisch. I completed my PhD in Computer Science at the University of British Columbia, where I worked with Karon MacLean. During my PhD, I worked with Disney Research, first as an intern and then as a consultant.
I research Human-Computer Interaction, specifically, Haptic Computing. Haptic technology engages the sense of touch by providing physical feedback to users. I argue that the limiting factor for haptic technology is the lack of computing tools – systems that enable the creation, deployment, and large-scale study of haptic feedback. Without these tools, haptic technology will be limited to small, in-lab studies and slow deployment into commercial applications. My long-term goal is a suite of haptic computing tools to assist the creation, deployment, and study of haptic technology.
My main research interests are:
- Haptics and multimodal interfaces. Humans live in a rich world with many senses, yet technology barely engages beyond screens. I believe touch-based feedback & physical user interfaces are critical to improving our relationship with the digital world.
- Creativity-support tools. Creative processes, like the design of new experiences in VR and AR, are a challenging example of humans working with a computer.
- Software engineering of new media. Novel data structures, software architectures, and programming languages are essential to developing haptic and multimodal computing.
I also maintain interest in related areas, including STEM and computer science education, persuasive technology, affective computing, and usable security and privacy.