I research, design, and develop tools that empower users to work with new technologies. As technology becomes more physical, interactive, and intelligent, we need better capabilities to create for and with it. I am driven to understand how to creatively work with interactive physical-digital systems, especially those that engage users through multiple senses.
I am currently a Postdoctoral Scholar at the Hasso Plattner Institute working with Patrick Baudisch. My PhD is from UBC, where I worked with Karon MacLean to establish the field of Haptic Experience Design, improving how designers can create touch-based experiences from rumble feedback in a smartphone to immersive augmented-reality experiences.
My main research interests are:
- Haptics and multimodal interfaces. Humans live in a rich world with many senses, yet technology barely engages beyond screens. I believe touch-based feedback & physical user interfaces are critical to improving our relationship with the digital world.
- Creativity-support tools. While apps are getting better at supporting simple tasks, it is challenging to help creative processes like the design of new experiences in VR and AR.
- Software engineering of new media. Novel data structures, software architectures, and programming languages are essential to developing future physical interactive technology.
I also maintain interest in related areas, including STEM and computer science education, persuasive technology, affective computing, and usable security and privacy.